![]() ![]() Marisa's standard shot behaves the same as Mega Man's pre-charge shot gun, while Alice uses a laser beam that pierces shields, such as the Prismriver's instruments, and hits more rapidly the closer to the enemy you are. The main characters handle relatively the same as far as jumping and running speed go, but the pair both use different weapons. ![]() The plot doesn't quite involve world domination here, it's pretty much Patchouli getting annoyed with Marisa and Alice "borrowing" books out of her library and not bringing them back, so she transforms her library into a castle and has multiple characters who have something against Marisa try to stop her and Alice from breaking into it. The results when many enemies are on the screen can be quite overwhelming. ![]() The enemies focus largely on bullet patterns, with single enemies shooting anywhere from a single bullet to 12+ bullets at a time. Uses many elements from both series, including having eight "robot masters" as most Mega Man games do, and then the final castle stages where Wily Patchouli awaits, as well as the gameplay being quite similar to Mega Man games. MegaMari is a sidescrolling Platformer/ Bullet Hell created in the vein of Mega Man and Touhou. Marisa and Alice have a tough fight ahead. ![]()
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